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SGI Developer Toolbox 6.1
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SGI Developer Toolbox 6.1 - Disc 4.iso
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src
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haeberli
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include
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obj.h
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C/C++ Source or Header
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1994-08-01
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/*
* Copyright 1991, 1992, 1993, 1994, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
* the contents of this file may not be disclosed to third parties, copied or
* duplicated in any form, in whole or in part, without the prior written
* permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
* and Computer Software clause at DFARS 252.227-7013, and/or in similar or
* successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
* rights reserved under the Copyright Laws of the United States.
*/
#include "bitmap.h"
#include "image.h"
/* object types */
#define OBJ_POINTS 1
#define OBJ_LINE 2
#define OBJ_LOOP 3
#define OBJ_POLYGON 4
#define OBJ_BEGINOBJ 4
#define OBJ_ENDOBJ 5
#define OBJ_CALLOBJ 6
#define OBJ_PUSHMATRIX 7
#define OBJ_POPMATRIX 8
#define OBJ_ROTATE 9
#define OBJ_TRANSLATE 10
#define OBJ_SCALE 11
/* point types */
#define PNT_SQUARE 1
#define PNT_ROUND 2
typedef struct attribs {
float r, g, b;
float nx, ny, nz;
} attribs;
typedef struct point {
struct point *next;
int type;
attribs *attr;
float x, y, z;
} point;
typedef struct object {
struct object *next;
int type;
attribs *attr;
point *points;
} object;
/* vert object stuff */
#define VERTMAGIC 0x5423
typedef struct vert {
int r, g, b;
float x, y, z;
float nx, ny, nz;
} vert;
#ifdef NOTDEF
typedef struct mesh {
int xsize, ysize;
int xwrap, ywrap;
vert *verts;
} mesh;
#endif
/* fast object stuff */
#define FASTMAGIC 0x5423
typedef struct fastobj {
int npoints;
int colors;
int *data;
} fastobj;
fastobj *readfastobj();
object *newobj();
object *cloneobj();
point *newpnt();
point *clonepnt();
attribs *newattr();
attribs *cloneattr();
point *findpoint();
object *objfromfile();
object *getobj();
object *readobj();
object *twixtobj();
float getfloat();
char *basename();
float getparam();
Bitmap *getbm();
Font *getfnt();
FILE *gfxopen();